Project 04

Sigma

Every payment is 1 tap to approve or reject.

01

Problem

Finance apps report what you already spent. By then the money is gone. Budgets think in months; people spend in days, at a terminal, with a lock screen in the way.

Problem visual 1
02

Constraint

The intervention has to happen at the moment of payment, on the phone, in one decision. Anything longer and it gets dismissed. Sigma cannot ask people to open another finance app while the tap-and-go is waiting.

Constraint visual 1
03

Decision

Every phone payment pauses for one tap. Sigma pre-fills merchant, amount, and category, then prices the purchase in hours worked and goals delayed. Yes or no — the decision lands while the money can still stay put.

Decision visual 1
04

Outcome

The spend decision moves from a monthly review to the lock screen. Goals stay live against actual behaviour, not a number set in January. Every payment is 1 tap to approve or reject.

Outcome visual 1

Mockup by Mockuuups Studio